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Ultimately, this game is fun and provides hours of entertainment. Ending change based on the game being completed alone, or in co-op, if both players beat the last boss, the number of continues utilized and the points achieved in each level, this mechanic ensures that players have a reason to replay the game. While the main proposal of the game, kill zombies, is pretty simple, The House of The Dead 2 keeps the experience fresh with multiple types of zombies, that pose unique challenges, and different boss fights.Īdditionally, the game was ahead of its time, because it provided multiple endings of your journey depending on your choices, and specific actions. It is a fast-paced, gory, horror, first-person shooter that relies on reflexes and aims to be played. The game moves you around either as Agent James Taylor or Gary Stewart (Player 1 or Player 2), and your job is to shoot zombies in the brain. Like the brainless zombies, The House of the Dead 2, doesn’t provide puzzles, or intellectual challenges, and that is fine because the game delivers exactly what it set out to deliver. Without giving any spoilers, the conclusion to the game itself is not new, or groundbreaking by any means, but the journey is satisfying enough to make up for it. It is your, and your partner’s job to investigate this outbreak and its origins.
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Mysterious sightings and events start occurring in the city of Venice, upon further investigation you discover that a zombie outbreak is what is actually happening. Story-wise the game doesn’t stray too far away from other popular zombie outbreaks portrayed in modern media. This success not only propelled the game to popularity but the 1998 game found its way to Dreamcast, Windows, and even a remastered version for the Nintendo Wii, years after its original release. It was featured in lists that placed it in the Top 100 games of all time, and that success was felt all across the world, from Japan to the United States, the game was a hit. You could do far worse for a boozy Friday night out.An arcade classic, The House of The Dead 2, was deemed one of the most successful arcade games of its generation. But it’s put together with wit and gusto, solidly scripted and convincingly acted, with a neat line in quick-cut, slam-bang action. All of which makes life hell for hulking hero Barry (Jay Gallagher), who’s on a last-ditch mission to save his sister (Bianca Bradey) after she’s kidnapped by mysterious government forces.ĭespite the fast-and-loose approach to zombie folklore, there’s nothing massively original here – limbs fly, blood spurts and both zombies and humans are despatched in a variety of moderately inventive, generally disgusting ways. So their zombies don’t just shamble, grunt and feast on flesh, they also have flammable blood, methane-gas breath and psychokinetic powers. Their efforts have paid off – ‘Wyrmwood’ played to whooping home crowds, and has the dubious distinction of being Australia’s most pirated film of 2015.įully aware that even horror fans are approaching peak zombie – and that their production budget could never match TV’s ‘The Walking Dead’ – writer-director brothers Tristan and Kiah Roache-Turner have opted for the time-honoured ‘chuck everything at the wall and see what sticks’ method of splatter filmmaking. Taking inspiration from DIY upstarts like Peter Jackson and Robert Rodriguez, the makers of this sparky, efficient slice of zombiefied Aussie exploitation shot their film over months of weekends, utilising friends as cheap labour and undead extras.